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Old Aug 05, 2005, 01:51 PM // 13:51   #1
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Default Monk superior runes is getting far too out of hands...

Hi all, I don't want to start a rant but the monk superior runes is getting far too much out of hand. An hours ago I was intending to buy a superior healing and protection rune for my monk so I can finish and complete my protection and healing build. I go to droknar rune trader look for the superior healing and protection they were both sold out but there were smiting and divine runes still in stock. So I gave 30 mintues or so before I go check and I hope there would be a new supply of them, I check it there was a supply of superior healing although the price is pricing at 25k and still no sign of superior protection. I said to myself 25k for a superior healing rune is not worth it and hope the price would drop a little in 30minutes time. Then i check after 30misn now all superior monk runes is gone completed out of the rune trader. So what now? Sit and camp the rune trader and pay high price for the superior rune I wanted? Or alternatively use major runes? but using major rune can give a slight impact in terms of the attributes from 15 to 16. But I'm not sure why the major vigor price and superior vigor price just suddenly shot up aswell major vigor is pricing at 2k and superior vigor is pricing at 60k they were used to be about 3k and 40k early on this week. THis inflation and infux of supply and demand needs some serious fixing.
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Old Aug 05, 2005, 01:59 PM // 13:59   #2
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no i think its great gives a welcome twist to the game first whe whine because whe cant sell those stuff again now that whe can sell them for much whe go whine because whe cant buy them cheap really you all dont knw what you whant this is called economy its as changeble as a women

some ppl might not like what i said now hehe apologiez in advance
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Old Aug 05, 2005, 02:15 PM // 14:15   #3
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lol i am SO STUPID

i noticed al lot of people getting interested in that low health monk farming thing... I should have known that the sup prices will skyrocket....

WHY DIDNT I BUY THEM IN ADVANCE TO MAKE A FAT PROFIT *cry*
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Old Aug 05, 2005, 02:22 PM // 14:22   #4
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because you never knw when something like thats gonna happen i sold a black dye for 5k the day after that i could have sold it for a wooping 10k lol
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Old Aug 05, 2005, 02:27 PM // 14:27   #5
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economy fluctuates a lot, but it adds realism to the game. I think its a good thing.
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Old Aug 05, 2005, 02:29 PM // 14:29   #6
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Quote:
WHY DIDNT I BUY THEM IN ADVANCE TO MAKE A FAT PROFIT *cry*
Maybe a lot of people did which is part of why prices went up?

-Diomedes
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Old Aug 05, 2005, 02:31 PM // 14:31   #7
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Minor rune prices are completely out of hand as well. I can't understand that.
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Old Aug 05, 2005, 02:32 PM // 14:32   #8
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noobish buy them more more ppl creat new players i think that would mean that minor rune prices go up
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Old Aug 05, 2005, 02:36 PM // 14:36   #9
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Quote:
Originally Posted by The undead Mesmer
noobish buy them more more ppl creat new players i think that would mean that minor rune prices go up
They're also incredibly common and even new players can get a couple per ascalon mission.
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Old Aug 05, 2005, 02:38 PM // 14:38   #10
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yup lol far too true but hey if some ppl (like me) can make some profit out of it hey what the heck i dont care hehe
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Old Aug 05, 2005, 02:48 PM // 14:48   #11
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Quote:
Originally Posted by The undead Mesmer
because you never knw when something like thats gonna happen
in this case i knew.... but i didnt start thinking me worthless piece of damnit
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Old Aug 05, 2005, 03:21 PM // 15:21   #12
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Please don't take this in a bad way but runes aren't ever needed, at least until you've completed the game and want to go to UW or FoW with some special set ups.

I wouldn't ever sit around waiting for a rune, just go out and have fun. If you're doing a build as if for PvP buying a rune won't help. You can't unlock a PvP rune by buying it.

Just check in every once in a while and you'll find one if you're looking specifically for UW or Fissure.
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Old Aug 05, 2005, 03:40 PM // 15:40   #13
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The new AI @#$%ed the whole damn economy. They're designed to be there to sell you runes/dyes/materials when you can't get them off players. Now they're just driving you to buy from other players, who pricecheck with the NPC before they advertise.
Devs! You're turning GW into a giant gold-sink! STOP! You need to rewrite the whole damn NPC AI system, because all it's doing right now is @#$%ing up the market.
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Old Aug 05, 2005, 03:47 PM // 15:47   #14
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Fluxuating economy is one of the things that makes this game fun for alot of people. Otherwise, collecting black dye and such is pointless, and people would have a fluxuating economy OUTSIDE of the traders. Remember before there was a dye trader? How much was black dye selling for in beta? Like what? 500-4k? Dude that's equivalent to like 40k now a days because everything kept changing and you only had 3 days worth of black dyes from the entire community. This game is designed for skill > time, if you weren't smart enough to buy it when it was cheap, that's your problem. Business skills are still skills.
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Old Aug 05, 2005, 03:48 PM // 15:48   #15
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I can't decide whether to laugh at Ristaron's post or not. Quick, someone call Blackace and get him to tell me whether this guy's being sarcastic!
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Old Aug 05, 2005, 04:02 PM // 16:02   #16
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Thank these guys who had to brag about how they could farm underworld alone, and who posted their build on public forums. If those guys had just shut up, the drops in UW wouldn't have been nerfed, and the prices for superior monk runes wouldn't be so high...

Once again, thank you guys.
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Old Aug 05, 2005, 04:03 PM // 16:03   #17
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Quote:
Fluxuating economy is one of the things that makes this game fun for alot of people. Otherwise, collecting black dye and such is pointless, and people would have a fluxuating economy OUTSIDE of the traders. Remember before there was a dye trader? How much was black dye selling for in beta? Like what? 500-4k? Dude that's equivalent to like 40k now a days because everything kept changing and you only had 3 days worth of black dyes from the entire community. This game is designed for skill > time, if you weren't smart enough to buy it when it was cheap, that's your problem. Business skills are still skills.
I want to second this post. My wife plays with me, but honestly, one of the things she loves the most is trading. I'll come home to find her with a grin on her face and a, "Guess what, I not only unlocked all superior monk runes for you today, but I made 100k while doing it!". She's amazing when it comes to finding deals and making trades, and if prices became static I think she (and probably others) would feel gypped.

-Diomedes
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Old Aug 05, 2005, 04:09 PM // 16:09   #18
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Quote:
Originally Posted by Xellos
Fluxuating economy is one of the things that makes this game fun for alot of people.
I agree, I think it adds an exciting element to the game...especially because I feel that most of these items aren't absolutely crucial to enjoying gameplay. I like watching the fluxuations and trying to time selling and buying at the right moments, etc. Now that I see I can sell a minor rune of minor tactics for almost 5plat, I'm debating whether to sell it and cross my fingers that I can salvage the one I have on my current armor or keep in just in case of the Oh so disappointing failed salvage...
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Old Aug 05, 2005, 05:10 PM // 17:10   #19
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I saved a few Superior unided runes, and I had two sets of armor (i made on out of my "nice" set before I knew that armor didn't matter with protect bonds). So I am going to salvage one set and probably ID the others ,spam them or just sell them to the trader since most people won't pay that price, they certainly aren't going to pay 50K for an unided superior rune even if the price for all is 40K or more, they will at for it to drop and buy it then.

I have been doing it awhile. With limited success, but finally got it tweaked. But not so sure that the post effected the drops. I think routine does that as well. I used to solo and do OK just in the chamber and the first set of smites (at that time I used to get wasted sometimes even in the chamber) But I usually got an ecto and an item. But after getting killed and going right back in the drops turned into demonic remains really fast. So I went to other areas and got 4-5 purples and golds, until they dried up, and got a lot of white stuff.

But I took some time off due to boredom and just not playing the game daily. Got the mo/war out of dust and went back into UW. Cleaned up on ectos for a few trips, but the items dropped were ot good. But after a few runs even the ectos stopped. I was getting 2-3 buy killing everything, but now I get 1, and a few trips I got zero.

So I think it has something to do with how many times you go into an area and how much time you spend there. I hope if you keep dying within 3-4 minutes it doesn't count, but if you are there for 45-60 minutes over and over again, it might effect your drops.

This is theory but seems logical since the "better" I got, the worse I collected.

If they really wanted to stop it they would put a mesmer build in there somewhere, like they did at all the griffon runs. You last about 3 seconds if they see you with that build.
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Old Aug 05, 2005, 05:12 PM // 17:12   #20
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its funny. 2 weeks ago, 30k for a set of all four. a week ago, 50-60k for all four. last night, 120-130k for all four. if someone horded them, they could make a fortune.
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